Journey (2019)

[audio/visual installation]

Direction & Design: Nohlab

Visual Artists: Nohlab, Fehmican Gözüm, Enes Özenbaş, Tiber Ergür, Fuat Değirmenci
Sound Artists: Gökalp Kanatsız, Zelig Sound, Giray Gürkal
Technical support: Fehmican Gözüm
@ Immersive Art Festival / Atelier des Lumieres (Paris, France)

have won Sound Design Award, Grand Prix and Jury Award at Atelier Des Lumieres' Immersive Art Festival

Space and Possibilities (2019)

[audio/visual installation]

Direction & Design: Nohlab

Visual Artists: Arktk Berkut, Fehmican Gözüm, Necmi Deniz Akıncı, Gökalp Gönen, Nohlab
Sound Artists: Gökalp Kanatsız, Giray Gürkal, Umut Gonca
Thanks to: Eva Hoogland, Ufuk Özkardaşlar

@ Signal Festival / Church of Saints Cyril and Methodius (Prag, Czech Republic)

Arkhe (2019)

[interactive audio/visual installation]

Direction & Design: Nohlab & Decol

Sound Design & Music: Gökalp Kanatsız

@ Contemporary Istanbul / Istanbul Lütfi Kırdar ICEC

Edge of Government (2019)

[audio/visual installation]

"Starting off with the key concept Powered By You, Nohlab was invited by Designlab Experience to create an immersive audiovisual journey that captivates the visitors. A gradually forming energy stream modelled a path for the visitors, carrying them forward into a completely different time and space. The interactive area on the exit inspired people to not only observe, but also take action in it- shaping their surroundings with their force and energy fields."

Direction & Design: Nohlab

Production Company & Spatial Design: Designlab Experience

Client: MBR Centre for Government Innovation


Art Direction for Non-Interactive Area: Nohlab & Ethem Cem

Animation: Ethem Cem

Sound Design & Music: Gökalp Kanatsız

Technical Production: Neumann&Müller Veranstaltungstechnik

Photos by: Il Conte Photography

Thanks to: Yiling Zhou , Moudhi Al Touq, 3 Monkeys

@ The Edge of Government Exhibition World Government Summit 2019 (Dubai, United Arab Emirates)

[audio/visual, kinetic installation]

Centralized (2018)

"’Centralized’ contemplates how authorities manipulate perceptions and change the reality that is experienced. Such systems in the future could be developed to easily control human beings by adapting them to new technologies—humans may become increasingly mechanical. We need to look at this situation from a dystopian perspective. A dystopia is feedback from the problems of humanity. Problems create solutions, solutions create problems. This feedback loop repeats endlessly in time and space. The good news is, we are able to experience a similar feedback system right now. So we still have time to change the centralized system. 

A sound source is situated in a cyclic structure, essentially becoming a centralized control mechanism. Sound emanates from out of the center of a plexiglass cube. Microphones move according to a kinetic system, constantly changing their distance from a speaker—feedback intertwines. 

The sound produced by this feedback is transmitted to three different boxes that can be placed over the head. Each box has a sound source and different sensory media such as light, scent and haptic material. These sensory media and sound combine to create a hybrid experience. The participant is placed in a nonexistent space and time, becoming part of the centralized system."

Concept & Design: Candaş Şişman
Sound Engineering & Design: Gökalp Kanatsız 
Mechanical Consultant & Coding: Ramazan Subaşı 
Manufacturing Process Design & Support: Erdem Kahraman, Ufuk Barış Mutlu 
Thanks to: Pınar Akkurt, Deniz Derbent, Martin Hachmann, Errant Sound

@ Dystopia Sound Art Festival (Berlin, Germany)

[audio/visual installation]

Space Graph (2018)

Concept & Design: Alper Derinboğaz

Efe Mert Kaya
Maurizio Braggiotti
Şevki Topçu

Gökalp Kanatsız
Ali Gürevin
Dilek Öztürk
Ali Emre Karaçalı

@ Versus Art Project / İstanbul

in-line (2018)

[audio/visual installation]

"Inspired by the natural phenomenon of horizon, a total of 21 LED panels, by the help of reflective surfaces on two ends, turn the limited area into a limitless space and present an everchanging time-space experience. The LED panels serve as light sources rather than displays, and the result harbours both order and disorder, calling the other into being."


Concept and Creation: Nohlab

Sound Design: Gökalp Kanatsız
Photos: Işık Kaya

@ İstanbul Kültür Üniversitesi Sanat Galerisi

SoTo (2017)

[video game]

"SoTo is a challenging hardcore puzzle game which you need a good plan to pass safely through the path of enemies. In order to collect the keys and unlock the locks, you need to adjust your timing well. If you want to get higher rankings on leaderboard, you should complete the stages as soon as possible.​"

Creater, Programmer and Designer: Onuralp Kanatsız

Sound Designer and Composer: Gökalp Kanatsız

Website link

Steam Store link